Case study

Stormy Sketch

Launch the game

The Details

Working alongside our friends at Because Experiential Marketing we were tasked by Watercare Services Limited to create a “time killer” game as part of a wider range of experiences. We also created a VR experience, AR Sandbox, Multi-screen immersive ride animation, Quiz & another game (more brand engaging), all of which can be viewed within our work page.
All of the above were to be showcased on a roadshow tour of Auckland, to raise awareness of their “Central Interceptor” construction that will be completed in 2025 to massively improve the current waste water system.

The Process

The brief on this one was fairly open, with the client being Watercare, the theme was always going to be water based, as opposed to shooting mutant sausage rolls from Mars.
Art next, with assets, environments, start & mid-level screens, to bring the game to life.
Art next, with assets, environments, start & mid-level screens, to bring the game to life.
Bring everything together to ensure the level complexity flows with various obstacles, but most importantly it has to be fun. The objective was to be a “time killer” whilst there are wait times for the other experiences within the trailer.
The trailer is packed with super cool experiences, where Stormy Sketch certainly has it's place.
Time to get this show on the road.


The Results

Launch the game in a new window open_in_new

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